Tag: retro

  • Vintage Digicams Aren’t Just a Fad. They’re an Artistic Statement

    Vintage Digicams Aren’t Just a Fad. They’re an Artistic Statement

    [ad_1]

    Lee’s beloved Kyoceras are one such victim of the ravages of time. “I’ve had 15 copies pass through my hands. Around 11 of them were dead on arrival, and three died within a year. That means I have one left right now. It’s basically a special occasions-only camera, because I just never know when it’s going to die.”

    These photographers have learned that it’s sometimes better to move on from a potential ticking time bomb, especially if the device is still in demand. O’Keefe points to the Epson R-D1 as an example. This digital rangefinder from printer-maker Epson, with gauges on the top made by Epson’s watchmaking arm Seiko, was originally sold as a Leica alternative, but now it fetches Leica-like premium prices. “I actually sold mine a year and a half ago,” she says. “I loved it, it was beautiful. But there’s a point for me, where I can see that this thing is certainly going to die, probably in the next five years. So I did sell that one, but it is such an awesome experience to shoot. Cause what other digital camera has a lever that actually winds the shutter?”

    #NoBadCameras

    For a group of people with a recent influx of newbies, the digicam community seems to be adjusting well. Sofia Lee says the growing popularity of digicams is an opportunity to meet new collaborators in a field where it used to be hard to connect with like-minded folks. “I love that there are more people interested in this, because when I was first getting into it I was considered totally crazy,” she says.

    Despite the definition of digicam morphing to include a wider array of cameras, Lee seems to be accepting of all comers. “I’m rather permissive in allowing people to explore what they consider is right,” says Lee. While not every camera is “right” for every photographer, many of them agree on one thing: resurrecting used equipment is a win for the planet, and a way to resist the constant upgrade churn of consumer technology.

    “It’s interesting to look at what is considered obsolete,” Lee says. “From a carbon standpoint, the biggest footprint is at the moment of manufacture, which means that every piece of technology has this unfulfilled potential.” O’Keefe agrees: “I love it from an environmental perspective. Do we really need to drive waste [by releasing] a new camera every few months?”

    For James Warner, part of the appeal is using lower-cost equipment that more people can afford. And with that lower cost of entry comes easier access to the larger creator community. “With some clubs you’re not invited if you don’t have the nice stuff,” he says. “But they feel welcome and like they can participate in photography on a budget.”

    O’Keefe has even coined the hashtag #NoBadCameras. She believes all digicams have unique characteristics, and that if a curious photographer just takes the time to get to know the device, it can deliver good results. “Don’t be precious about it,” she says. “Just pick something up, shoot it, and have fun.”

    [ad_2]

    Source link

  • Evercade Alpha Review: Epic Retro Home-Gaming

    Evercade Alpha Review: Epic Retro Home-Gaming

    [ad_1]

    One neat new system-level feature unique to the Alpha is Demo Mode. Leave the Alpha untouched for two minutes, and it will start running one of the installed games’ “attract modes” from the actual arcade machines back in the day—those captivating bursts of gameplay that would lure players over, tempting them to part with their coins by showcasing the flashiest, most exciting parts of the games. Is it meaningful? Does it “do” anything? No, but it’s another loving nod to gaming history.

    And that’s Evercade’s secret weapon—it’s not just a way to play older games, it’s a celebration of them and your experiences with them. Like other consoles in the hardware ecosystem, Alpha is an equal part virtual museum, each game coming with a little vignette about why it was important, what ground it broke, why it was beloved (or sometimes why it wasn’t). A library menu logs which games you have access to, expanding with each Evercade cart you slot in, and your play time and stats are logged per title. It’s a treasure trove that expands the more you put into it.

    Universal Appeal

    That trove is Evercade’s other secret weapon, as every game cartridge is compatible with all its hardware (almost—the Namco Museum collections aren’t compatible with the TV-based Evercade VS or VS-R consoles).

    Given how much of the Evercade library consists of arcade collections, that makes for an abundance of retro riches. From Atari classics dating to the earliest days of the arcade to scrolling shooters made famous by the likes of Irem’s R-Type, or niche fighters like Dragon Master, the Alpha is a phenomenal way to revisit them—or encounter them for the first time.

    There is one caveat, though, regarding some of Evercade’s more recent releases from its console collections, chiefly the Legacy of Kain and Tomb Raider releases. Both of these carts—collecting the original PlayStation versions of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, and the first three Lara Croft games, respectively—are technically compatible with the Alpha, but only insofar as the cabinet will run them. The six-button layout of the Alpha replicates the A, B, X, Y, L1, and R1 buttons of the standard Evercade controllers, but lacks any L2/R2 inputs. Given these games required those buttons back on PS1, they can’t properly be controlled here without plugging in an external controller (or an Evercade handheld console to use as such).

    However, in our experience, both of these collections froze up when an external controller—a wired Xbox pad—was connected, requiring a system reboot to clear. That’s somewhat frustrating, of course, yet not really a deal-breaker for the Alpha. Those games were never intended for an arcade anyway—it would just be a nice gimmick to be able to try to play them that way. Still, it’s something to be aware of for anyone with an expansive Evercade collection.

    That almost feels like quibbling, though. For an at-home arcade offering, there’s very little to fault the Alpha. Short of full-size original cabinets or arcade boards, it’s one of the best ways to experience a significant chunk of gaming’s legacy in the most legitimate way possible.

    With its fantastic design, brilliant screen, and a strong collection of games included on both models, this is Evercade in its finest form.

    [ad_2]

    Source link