Tag: video games

  • Asus ROG Strix Scar 18 (2024) Review: Portable Powerhouse Gaming

    Asus ROG Strix Scar 18 (2024) Review: Portable Powerhouse Gaming

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    The Mini LED display is the primary differentiator between last year’s Strix Scar 18 model. Both can be upgraded to the RTX 4090, and both come with 32 GB of DDR5 RAM (though the 2024 model’s is a bit faster). The 2024 model has a slightly newer 14th-generation Intel Core i9-14900HX processor. Based on specs alone, I might be tempted to suggest looking for last year’s model on sale, but the Mini LED display with local dimming is such a great upgrade that it makes the newer machine stand out.

    A Powerhouse Engine

    It’s hard to find a more tricked-out gaming laptop, and the ROG Strix Scar 18 performs like the beast it is. The Intel Core i9-14900HX is one of the best laptop processors for gaming in raw power, and the Nvidia RTX 4090 laptop GPU is a powerhouse.

    In Starfield, I consistently hit 60 fps even in high-density, low-optimized areas like New Atlantis, and regularly hovered around 80 to 90 fps in less demanding areas. Cyberpunk 2077 hit an even more impressive 90 fps during combat. Overwatch 2—a team-based online shooter designed to be less graphically demanding—stayed near 240 fps even in wild, chaotic team fights.

    All of that is when the laptop is plugged into the charger. Raw power isn’t just a metaphor; the harder you push a GPU the more electricity it takes, and it generates more heat. Even starting games like Starfield or Cyberpunk 2077 made the laptop’s fans audibly whirr to life. If I had the machine on my lap, it immediately felt warm—but not quite hot—to the touch. I’d advise employing a lap desk with a hard surface to keep the laptop separate from your legs, and to maintain airflow.

    When it’s not connected to the charger, however, performance (understandably) drops. Starfield and Cyberpunk got closer to 60 to 90 fps, which was still more than playable. However, games that demand high frame rates for competitive play, like Overwatch 2, were a bit more of a challenge. I dropped the frame rate as low as I could manage, down to 60 fps and at a 1,920 x 1,080 resolution, which would be more than enough for most other games. Still, it was simply too choppy for me to play my usual heroes, and I got through only two or three games before the battery was low enough that I didn’t think I could make it through another match.

    This is typical for gaming laptops with this much power. Asus cites the ROG Strix Scar 18’s battery life at around 5.6 hours for normal work, and games use a lot more power than Slack and Excel. Combined with how powerful the processor and GPU are, you should really expect to do heavy gaming only while close to an outlet. If you want to play light games like Stardew Valley, this machine is overkill and you can meet those needs for a few thousand dollars less.

    LED Overload

    There are a couple of smaller issues I’d be remiss not to address. Asus still hasn’t shed the Edgy Gamer Aesthetic, and it shows with the excessive amount of RGB LEDs. There are the usual LEDs in every key on the keyboard, which is fine—plus a strip of LEDs wrapped around the front edge of the laptop, a second strip on the rear just behind the screen hinge, and LED backlighting inside the logo on the back side of the screen. While plugged in and charging but not in use, the LEDs animate with a red sweeping motion every few seconds. It was distracting and annoying.

    Microsoft has also made it somewhat more annoying to figure out how to turn off lighting effects (for now). Typically, controlling built-in LEDs meant fiddling with every company’s proprietary RGB LED controller app. Microsoft recently added tools directly into Windows to control lighting, making things simpler for consumers and manufacturers. As manufacturers add more support for the new tools, the Dynamic Lighting features should help make things a bit more coherent.

    Until that happens, however, things are a bit worse. In the Asus Armoury Crate app, there’s a tab for Aura Sync (Asus’ proprietary lighting controller system), with a link that kicks you out to Windows’ Settings app. But some functions, like the sleep mode LEDs, are still controlled by the Armoury Crate app under a different section. It took a while to find the right toggles and get things working the way I wanted.

    The Asus Strix Scar 18 is an incredible gaming laptop that packs a truckload of raw power with a price and bulky frame to match. If you already have a gaming laptop with anything better than an RTX 2080 (or equivalent), you won’t need to upgrade to this unless you’ve started playing much more demanding games. However, if you’re looking for a gaming laptop that will last you for several years without feeling its age—with a screen so vivid it rivals most TVs, plus plenty of ports to connect to external hardware—the ROG Strix Scar 18 is well worth it.

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  • Ikea’s New Range Is Stealth Mode for Gamers

    Ikea’s New Range Is Stealth Mode for Gamers

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    Ikea’s approach is a little different. The castors on the Gaming Lounge Chair are designed to allow you to drag the chair closer to the TV when you want to get more into the action, and further back when it’s time to relax. And many of the pieces in the new collection have a similar design philosophy.

    The side table caught my eye the most. On the bottom, it has two typical legs, and two on castors. Again, the table is designed to be moved around the space, so it’s easy to get into the game, but also easy to move to a more convenient place when the game is done.

    However, global design manager for Ikea Johan Ejdemo highlights how designing furniture that can be moved around the space presents new challenges—and new opportunities for solutions. “The team has done some quite clever and unique things as well… [such as] the holder stand for the popcorn bowl, so it wouldn’t tip over.”

    He’s referring to the metal rim on the side table, elevated slightly above the surface. It not only keeps everything from sliding off when moving the table around, but it can also help prevent players from knocking over drinks when flailing around after that Dark Souls boss drops them for the fiftieth time.

    For PC gamers, the Gaming Station takes a different approach. Inside, there’s space for a monitor, a keyboard tray, a spot to mount a desktop tower, and even space to tuck away a chair. It’s an entire gaming station that can disappear as soon as you close the doors. And when they’re open, they even provide a bit of privacy.

    The Gaming Room

    When I first moved into my current apartment, the floor plan on the site didn’t have typical labels like living room, bedroom, or kitchen. Instead, it was labeled based on activities like live, rest, and… um… nourish. It felt a little silly, but it also reflected a more task-focused approach to thinking about the rooms in my home.

    Ikea’s approach to gaming furniture feels more thoughtful about how a room is actually used than I’ve seen in a while. I’m still not totally sure all of it will catch on. Ikea may not be employing the Gamer Aesthetic™, but the company still has its own distinct style that you might love or hate, but you can’t ignore.

    The idea of gaming furniture that’s designed to accommodate long gaming sessions, that anticipates messes before they happen, and that’s flexible enough to morph into “normal” furniture when it’s not needed? Those are design principles that could stick around. At the very least, I know the version of me back in college would’ve loved that side table with a guardrail.

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  • 10 Best Retro Game Consoles (2024): Evercade, Polymega, Analogue Pocket, and Controllers

    10 Best Retro Game Consoles (2024): Evercade, Polymega, Analogue Pocket, and Controllers

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    It’s a shame that two of the best retro gaming consoles in recent years, the NES Classic Mini and the SNES Classic Mini, have been discontinued. Both feature great designs with a miniaturized look that’s true to the originals, silky performance, and strong game lineups of Nintendo’s greatest hits. You can still buy them online (usually from third-party resellers), but prices are seriously inflated. The SNES Classic Mini, for example, was $80 at launch, but a reseller has it for more than $300 on Amazon right now. You might have better luck buying one used.

    Nintendo fans keen on some classic gaming action might be better served by snagging a Switch and buying a Nintendo Switch Online membership ($20 for a year) to access more than 100 NES and SNES titles (here’s the full list). Add the Expansion Pack ($50 for a year) and you can get these N64 games too. If you’re craving some old-school pocket-sized Nintendo fun, check out the revived Game & Watch ($50) line. They are limited to a couple of games each, but when those games are Super Mario or Zelda titles, that can be enough for hours of fun.

    The Analogue Mega SG ($200) (8/10, WIRED Recommends) is expensive, and it doesn’t come with any games or controllers (they cost $25 apiece). But it can play old Sega Genesis cartridges, so it’s a solid choice if you have a box of them in the basement. Thanks to an FPGA chip, this console runs the original games just as you remember them.

    There are plenty of classic arcade games available on PlayStation 4 or 5. If you opt for a PS Plus Premium subscription ($18 for a month or $160 for a year), you get the Classics Catalog, packed with old PlayStation games.

    The Xbox Series X|S boasts the best backward compatibility, as Microsoft’s newest consoles can play Xbox One, Xbox 360, and original Xbox titles. You can also find classic titles included in our favorite gaming subscription, the excellent Xbox Game Pass Ultimate ($17 per month).

    If you have Valve’s Steam Deck, check out the comprehensive EmuDeck to emulate a wide variety of old systems in style.

    PC gamers also have an enormous choice of emulators. I like RetroArch because it emulates multiple systems, but if you have a favorite old console and want to get close to that original experience, you can likely find a tailor-made emulator to scratch that itch.

    Do you miss all those Flash-based browser games you used to play in the office when you were meant to be working? Read our guide, How to Play All of Those Old Flash Games You Remember.

    The Panic Playdate ($199) (7/10, WIRED Recommends) isn’t strictly a retro console, but it is fun, creative, and quirky, and it has a distinct retro feel. It even has a crank for an all-new way to interact with games!

    The Analogue Duo ($250) (6/10, WIRED Review) makes TurboGrafx-16 and PC Engine games look incredible on any HDMI screen. It boasts HuCARD and CD-ROM functionality, so existing games work regardless of media, region, or other requirements. Sadly, it’s pricey, controllers cost extra, and there’s no openFPGA support.

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  • ‘Fallout’ Nails Video Game Adaptations by Making the Apocalypse Fun

    ‘Fallout’ Nails Video Game Adaptations by Making the Apocalypse Fun

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    Nolan tasked Fallout showrunners Graham Wagner and Geneva Robertson-Dworet with threading that particular needle. The pair chose to center the series around three protagonists, played by Walton Goggins, Ella Purnell, and Aaron Clifton Moten, all of whom enter the story at a turning point in their lives. As a cowboy movie star turned ghoul, Goggins’ character is cold and lawless, a set of emotions you have to imagine stems from the loss he’s felt in the 219 years since the first bombs fell. Moten is Maximus, a former orphan who joins up with the paramilitary tech protectors in the Brotherhood of Steel and stumbles his way into a chance at greatness. Purnell is Lucy MacLean, a naive Vault Dweller who sets off into the Wasteland in pursuit of her kidnapped father (Kyle MacLachlan).

    “All of the dilemmas the Brotherhood of Steel has faced over the years, the sort of quagmire of it all and the different angles they’ve taken, that’s all interesting,” Wagner says. “In most of the Fallout games, you start as a Vault Dweller, so that made total sense since, with the series, you start in a very small space and get to explore a crazy new world just like they are.”

    The showrunners also made sure to include The Ghoul, an unplayable character in the games. “That just felt like something we all wanted to see, because they’re sort of the untouchables of the Fallout world,” Wagner says.

    As a property, Fallout has always played with a sort of gallows humor, a satirical take on how awful and complicated life could be after total nuclear annihilation. That’s certainly true with the series, which balances heart-wrenching kid-delivered dialog about encroaching mushroom clouds with “aw, shucks” sex jokes and an almost comical amount of carnage. Wagner says setting the series’ tone was a bit of a tightrope act, since they knew it had to be a little bonkers sometimes and, at other times, deadly serious.

    “We did edits of episodes where there were long stretches without comedy because that was what we felt like the story needed, and it was just like, ‘Gosh, that’s a lot of apocalypse,’” he jokes. “We wanted to make the apocalypse a place we all wanted to go to.”

    For some viewers, though, it might feel like 2024 is already apocalypse-adjacent, making some of the show’s references and scenarios seem all too prescient. That’s all coincidental, Nolan says, since the show entered development in 2019, pre-Covid, before Russia’s invasion of Ukraine, and prior to renewed hostilities in the Middle East. Still, he adds, making the series “always felt like an opportunity to poke a finger into a bit of an open wound for humanity, which is the fact that we still haven’t figured out if we’re going to make it or if we’re going to blow ourselves to smithereens.”

    Humanity, Wagner says, is almost always in its “end is nigh” era. The apocalypse is a relative concept. For some people, the apocalypse happened when women got jobs or started wearing pants. “The world is constantly in a state of ending, and we’re constantly talking about it,” he says. “We’re all just narcissists who think we’re going to be there when the final curtain goes down.”

    Presuming the world doesn’t end any time soon, though, Nolan says that the Fallout team does have a plan in place for where they want the show to go, if they’re lucky enough to get a second season.

    “In television, though,” Nolan says, “you have to be careful not to leave too much down the road,” something he knows all too well as the creator of HBO’s beloved-then-canceled Westworld. “We just want to concentrate on making one great season of television. If it works well and there’s an opportunity to go again, I very much hope we get that chance.”

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  • Influencers Are Trying to Go Viral By Playing ‘Content Warning’—a Game About Going Viral

    Influencers Are Trying to Go Viral By Playing ‘Content Warning’—a Game About Going Viral

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    Ben disappeared somewhere in the pitch black of the Old World. A handful of streamers gathered to investigate its monster-filled caverns and hallways, only to find their friend had gone missing. “Did Ben die?” one wondered aloud, just before another spotted him with relief in his voice. “I’m not even kidding, it took me,” Ben starts to say. “It carried me a mile underground.” One of his companions interrupts: “Wai-wai-wait, shut up, shut the fuck up, shut up! Tell that story on camera now.”

    “Oh, OK OK,” Ben replies, getting into position. Someone shines a flashlight on him. The light hits a gelatinous monster behind him. It yanks him away, again, before he even can finish his sentence. Luckily, his kidnapping is all on camera this time, and content creator videogamedunkey has a potential viral hit on his hands—both in the game, Content Warning, and on his real-life YouTube channel.

    In the week since its release, Content Warning—a co-op horror game about trying to film monsters (and survive) to get views on a faux YouTube—has been a runaway hit for developer Landfall Games. In the first 24 hours after it hit Steam, more than 6 million players downloaded it.

    Built by a tiny team of five developers in just six weeks, Content Warning has quickly become gaming’s latest trending topic by being a sendup of the very players it was made for: game streamers aiming to go viral and the fans who love to watch them. A perfect meta commentary on how far some influencers will go for a win. Across YouTube and Twitch, where the game’s fans are most visible, everyone just knew what to do: film, film, film.

    The team behind on Content Warning sensed they had something special the first time they recorded a video of their expedition and watched it together. “It was instantly hilarious,” says developer Zorro Svärdendahl. It’s not that they’d done anything special—in fact, they’d mostly filmed each other walking behind trees and playing peek-a-boo—but the bones were there. They just had to make the game’s videos punchier.

    In the game, players have three days to capture footage good enough to rack up views online, but every time they enter the game’s Old World they’re at risk. Monsters tend to appear suddenly out of the dark, sometimes with jarring screams.

    A finished video, which surviving team members gather to watch at the end, typically has a The Blair Witch-ian found footage quality to it—shakey shots taken while running, a lot of screaming, and above all people barking things like “get this on film.” The game’s goofy aesthetic for its SpookTubers, who have figures similar to arm waving inflatables and faces players create by typing emoticons, makes the whole thing all the more entertaining.

    Content Warning is part of a long tradition at Landfall Games, which releases a small, silly game every year on April Fools’ Day. One year, it was a “horse-drifting-romance-roadtrip-battle-royale”; for another, it was a parody of battle royale. This year’s title is about the many players who have seamlessly adapted to being influencers. There’s a huge social element at work, where people are role-playing with their friends in the game. Sometimes it’s a YouTuber-type. Sometimes it’s as a news reporter trying to do a very tumultuous interview. People get creative.



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  • 13 Best Mobile Game Controllers (2024): iPhone or Android

    13 Best Mobile Game Controllers (2024): iPhone or Android

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    There are several other mobile controllers we tested that just missed out on a place above or failed to make the grade, plus a few that we are keen to test soon.

    Turtle Beach Atom Controller for $80: With a clever two-piece design, this controller folds away neatly, but feels insecure without a back. The clamps on each side are awkward, particularly with phones sporting large camera modules. I had trouble connecting, and dislike that the right side has to be turned on separately (press B and menu buttons). The right side connects wirelessly (2.4 GHz), but the controller connects to your phone via Bluetooth. It mostly worked fine for me, but when I played Jydge, the movement was inverted on the left stick. You get around 20 hours of battery life. It takes about two hours to charge. If portability is your main concern, it may be worth a look.

    GameSir T4 Cyclone for $40: Relatively affordable, with a grippy finish and Hall Effect joysticks, this is a solid controller. There are a couple of programmable buttons around back, rumble motors in the grips, and a handy multi-function button. It also supports Bluetooth, 2.4-GHz with an optional dongle, and USB-C connections. But the battery is only 860 mAh, the GameSir app is flaky, and the LED is annoyingly bright.

    GuliKit KingKong 2 Pro for $70: Supplanted by GuliKit’s new model, this controller is a bit cheaper and is still a good pick for folks who don’t care about back paddles. It has Hall effect sticks, a programmable button, and most of the other features that the KK Max 3 listed above has.

    Nacon MG-X Pro for $88: It feels like Nacon cut an Xbox controller in half to insert an extendable phone cradle, but if you want this style of controller the GameSir G8 listed above is what we recommend. The MG-X Pro is slightly roomier, but the G8 is superior in every other way.

    PowerA Moga XP Ultra for $107: I love the idea of combining loads of options into a controller, and PowerA’s crazy Moga XP Ultra is certainly versatile. It works wirelessly with your Xbox, Windows PC, or Android phone, offering solid battery life (up to 40 hours via Bluetooth or 60 hours for Xbox). But the gimmicky mini controller that slides out, Transformer-style, for gaming on the go is too small and hard to grip comfortably. The buttons, triggers, and sticks are all good, and the clip works fine for holding your phone, but the D-pad is stiff. All in all, it’s a pricey mixed bag.

    Razer Kishi V2 for $90: The Razer Kishi V2 is fine, but it’s slower, bigger, and less polished than the Backbone One. It’s an extendable mobile controller that comes in Android and iPhone versions. Both can stream PlayStation or Xbox games and work with Windows too. But ultimately, Backbone’s superior software and headphone jack make it the better choice. —Louryn Strampe

    Riot PWR iOS Xbox Edition Cloud Gaming Controller for $25: An MFi-certified controller for iPhone or iPad gaming (older Lightning port devices) that boasts pass-through charging, direct Lightning cable connection, and a 3.5-mm audio port. It feels much like an Xbox controller, supports Xbox Cloud Gaming or remote play, and comes with one free month of Game Pass Ultimate. On the downside, the cable is a bit messy. The Riot PWR MFi Controller for ($68) is almost identical, but without the garish green styling and colored Xbox buttons. There’s a USB-C option too.

    Turtle Beach Recon Cloud for $59: Here is another Xbox-branded controller that supports Xbox Cloud Gaming and Remote Play and comes with one free month of Game Pass Ultimate. It feels good in-hand, has a solid phone clip, and works with Android, Xbox, and Windows. It also features some audio enhancements (when plugged in), programmable buttons, and a handy Pro-Aim feature that reduces sensitivity on the right stick for aiming in FPS games. It’s a good upgrade pick over the PowerA controller listed above, but only if you want the extra features.

    GameSir X3 for $100: On paper, this is an upgrade over the X2, with refined buttons, more options for the joysticks, and a cooling fan on the back. But I recommend the cheaper X2 Pro listed above instead, because the fan adds bulk and weight and it needs power via a dedicated USB-C port. (It has a separate USB-C port for pass-through charging of your phone.)

    PowerA Moga XP7-X Plus for $85: This controller offers everything the XP-5 X does but you can also remove the stand in the center to slot in your phone (my Pixel 6 Pro fits nicely). It is sturdy, offers plenty of buttons (only a screenshot button is missing), and can wirelessly charge your phone. But it is expensive, has a Micro USB port when I’d prefer USB-C, and has only a 2,000 mAh battery, so stick with the XP-5 X unless you really want that spring-loaded cradle to fit your phone in.

    8BitDo SN30 Pro for $45: Conjuring memories of the SNES, this controller works with Android, Windows, MacOS, and Switch. It has built-in rumble, a solid D-pad, good battery life, and a USB-C port.

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  • 14 Best PlayStation VR2 Games to Play Right Now (2024)

    14 Best PlayStation VR2 Games to Play Right Now (2024)

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    Six years after Sony released its first virtual reality headset, we finally got our hands on the PS VR2. If you can wrap your head around spending more for an accessory than for the console itself, the headset is worth the wait. Sony got rid of the external processor boxes, upped the resolution, and added features like HDR support and advanced eye tracking. It’s also really, really comfortable—almost comfortable enough to make you forget that it’s still wired.

    Now that you have the headset, what do you play? We’ve spent months working our way through some of the newest titles. Here are our top picks. Don’t see anything you like? We’re continuing to test games, and don’t forget to check out our guide to the Best PlayStation Accessories and the Best PlayStation Plus Games.

    Special offer for Gear readers: Get a 1-year subscription to WIRED for $5 ($25 off). This includes unlimited access to WIRED.com and our print magazine (if you’d like). Subscriptions help fund the work we do every day.

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  • The Future of Video Games Is … Reality TV?

    The Future of Video Games Is … Reality TV?

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    Over by the pool, a slap fight breaks out. Two cast members, no longer content to trade insults, are flailing at each other with the fervor of a school-yard fight. Camera screen bouncing, the producer sprints over to get footage.

    It’s 1999 and players are producing the latest season of the hot reality show, The Crush House. That job includes picking the cast, capturing the drama, and above all satisfying the ever-changing audience to keep the show on the air. Fail, and you’re canceled, in the most traditional sense of the word.

    Until 2024, the role of “reality TV producer” was a largely unexplored video game hero. The Crush House ends that trend. Part satire, part love letter to the indomitable industry of reality TV, the “thirst person shooter,” which is expected to launch later this year, is director Nicole He’s way of exploring the genre in a fun, yet critical way.

    Crush House is also not the only reality TV-tinged title to make waves this week. Content Warning, a co-op horror game about filming your friends to try and go viral, pulled in over 200,000 concurrent players after an April Fools’ Day launch.

    “When people talk about reality TV—I will say men in particular, the way men talk about reality TV— there isn’t this full-hearted endorsement of it,” He says. They watch it with their girlfriends, or call it a guilty pleasure: something to watch ironically. “I think this is true in general for a lot of [media considered] ‘women’s interest,’ it’s not taken seriously, even though people engage with this stuff very critically.”

    Reality TV has the potential to be very fertile ground for game developers. As it stands, it’s a one-way medium: producers make it; audiences watch. But those audiences also interact with it—a lot. On X, on message boards, in group chats. Pet theories about behind-the-scenes drama abound. If titles like Crush House can put players in the control room, they could tap into a vein of gamers eager to engage in a new way. Even something like Content Warning, which isn’t based on reality TV per se, but still scratches the itch of capturing reality to go viral, has proven there’s a hunger for this kind of gameplay.

    He originally co-conceived of Crush House as a Terrace House-inspired game—an ode to the 2015 Netflix show that offered a softer, low-stakes version of Real World-style drama. Nobody got into fist fights, or had secret gossip accounts, or affairs that became nationwide scandals; they just ran into the everyday friction that comes from living with strangers. The first prototype for Crush House was tonally similar, chill people living in a house together and navigating how to get along. “But we discovered that was boring,” He says.

    Content Warning spoofs its subject matter in a similar way, adopting the feel of ghost hunter shows and influencer videos. The goal is to get famous on “SpookTube”—the better the footage you capture, the more money you make, if you can survive. Players are armed with flashlights and a camera as they enter a monster-filled world to get what they need.

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  • 33 Best Nintendo Switch Games for Every Player (2024)

    33 Best Nintendo Switch Games for Every Player (2024)

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    The Switch is one of Nintendo’s most successful and influential systems ever. There’s something unique about carrying a home console-quality gaming device everywhere you go. Figuring out what to play, though—that’s getting harder every year, as the roster of first-party and indie games grows deeper and deeper.

    Thankfully, WIRED has plenty of opinionated Nintendo fans on staff, and we’ve put our heads together to compile a list of the best Switch games. We’ve listed the digital version for most of them here, so make sure you get a spacious microSD card to store all your game files. (We recommend this one.) Be sure to also read up on our Switch Tips and Secrets, Favorite Switch Accessories, and Switch Bundle Deals. And if you upgraded to an OLED Switch, here’s how to transfer all of your data.

    Updated April 2024: We’ve added Super Mario Bros. Wonder, Super Mario Party, Mario Party Superstars, and Bayonetta 3, and removed older games.

    Special offer for Gear readers: Get a 1-year subscription to WIRED for $5 ($25 off). This includes unlimited access to WIRED.com and our print magazine (if you’d like). Subscriptions help fund the work we do every day.

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  • Final Fantasy VII Rebirth: Gorgeous remake of an eco-conscious classic

    Final Fantasy VII Rebirth: Gorgeous remake of an eco-conscious classic

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    Gamespress handout picture: FINAL FANTASY VII REBIRTH

    Cloud Strife (centre right) joins a group fighting an evil power company

    Square Enix

    Final Fantasy VII Rebirth
    Square Enix
    PlayStation 5

    IN 1997, the world’s nations met in Japan to sign the Kyoto protocol, the first global agreement on reducing greenhouse gas emissions. But this wasn’t Japan’s only big contribution to the environmental movement that year, as 1997 also saw the release of Final Fantasy VII, a game that wears its eco-consciousness on its sleeve and is widely regarded as one of the best ever made.

    For the uninitiated, Final Fantasy

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